Version 0.3.3.1 notes
Child Arms » Devlog
These are the changes to version 0.3.3.1
+ Fixed oversight where position of the window when changing to a fixed resolution would be set to a strange place. Now it is set on the upper left corner of the screen.
+ White hit sparks were added when an attack misses.
+ Player two default is now Escudo.
+ Starting animation of dodging has been changed from 5 to 2.
+ When letting go of the shield button, Enro drops his shield faster.
+ When you block Escudo's stab, her stun lasts longer.
UPDATE: I just realized that only Enro had this implemented. I had to reupload the build to give everyone this ability, hence the new update number.
Files
child_arms_v0331.zip 348 MB
Apr 20, 2022
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Child Arms
An arcade-style sword-fighting game inspired by Punch-Out and Crossed Swords.
Status | In development |
Author | Toolkitz |
Genre | Fighting |
Tags | 2D, Alternate History, Arcade, Character Customization, Fantasy, Hand-drawn, Split Screen, Swords, Versus |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- New update to the demo: 0.3.3.0Apr 06, 2022
- Big update and big changesFeb 20, 2022
- Version 0.3.1.0, update with mini gameDec 11, 2021
- Version 0.3.0.0Oct 31, 2021
- Fixed a few issuesJan 04, 2021
- Version 0.2.3.0 now availableDec 31, 2020
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