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Child Arms
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Devlog
Version 0.3.3.1 notes
April 20, 2022
by
Toolkitz
These are the changes to version 0.3.3.1 + Fixed oversight where position of the window when changing to a fixed resolution would be set to a strange place. Now it is set on the upper left corner of t...
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New update to the demo: 0.3.3.0
April 06, 2022
by
Toolkitz
A new update has been created as there have been some issues that needed rectifying, some being fixes and others improvements. Here is a list of all the changes made. + Fixed oversight where Time Over...
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Big update and big changes
February 20, 2022
by
Toolkitz
1
#demo, #devlog, #game, #update, #version
There has been major changes to Child Arms behind the scenes. While me and the team are getting ready to work on the next character Mayana, we also been busy rebranding ourselves and updating our onli...
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Version 0.3.1.0, update with mini game
December 11, 2021
by
Toolkitz
1
#devlog, #demo, #mini game
This update to the demo includes a new log chopping mini game. This was added as another means to train your offense. There will be a defense mini game in a future update of the demo. Many other chang...
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Version 0.3.0.0
October 31, 2021
by
Toolkitz
1
#fighting, #game, #fighting game
The third character in Child Arms is now available on the demo, Gunshi. He is a dual-wielding sword fighter who prioritizes his weapons in different ways. When you switch between one weapon over the o...
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Fixed a few issues
January 04, 2021
by
Toolkitz
Just a very tiny update. I noticed issues with the volume controls not working properly, including: Music in-game was not affected by the volume settings. Sound effect test in the sound effect setting...
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Version 0.2.3.0 now available
December 31, 2020
by
Toolkitz
1
The game has been updated with the major change being Enro getting access to the previous 4 unavailable layers. There are also other minor changes and tweaks. The following are the changes in this ver...
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New version 0.2.2.0 available
December 07, 2020
by
Toolkitz
So the last few weeks, I've been working on improving the game for easy accessibility. Additions have been made to help everyone ease into the game. There have also been implementations and bug fixes...
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Version 0.2.1.1
October 23, 2020
by
Toolkitz
#update, #build, #version
This update contains the following changes: - Reset Stun stat to 0 after a clash rathern than having it accumulate - Stamina consumption changes: > When Enro gets hit while his shield is out consume...
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Version 0.2.1.0 is now available
September 25, 2020
by
Toolkitz
1
The game has been updated to version 0.2.1, which should've actually been what the last one was called since it reworked the screen setting options. There was an error in pressing Escape during Practi...
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Minor update.
September 19, 2020
by
Toolkitz
This is a minor update. It appears that I forgot to turn on the music for the latest version. There is an option to turn off the music completely but not from the options menu, but it's an option in t...
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Version 0.2.0.2
September 16, 2020
by
Toolkitz
#update, #new demo, #discord
A new version has been uploaded. Last update was a bit of a quick fix as I was informed about a typo that needed to be addressed. Meanwhile, the Escape button just exited the game entirely and was sug...
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Fixed a few issues
September 11, 2020
by
Toolkitz
1
Just a quick update. Apparently it has come to my attention that the defeat message was in error. I have changed the message to say "Defeated" instead. I think that works out much better. Also, the Es...
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The new demo!
September 06, 2020
by
Toolkitz
After many months of working on what will become the finalized version, the brand new demo has arrived. The game has been overhauled from the beta as it now features new mechanics, new graphics, and n...
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New updated version, 1.0.2
November 12, 2019
by
Toolkitz
New updated version. There seems to be an oversight where if you sidestep, the computer opponent will erratically press up and down at random times. This has been patched so that the AI no longer does...
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Version 1.0.1 available
October 26, 2019
by
Toolkitz
#devlog, #update
New version available, ver. 1.01. This is a small update that patched the old way of button configuring. Originally, you had to configure your button every time you restarted the game. This was done i...
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Considering changing from horizontal to vertical split-screen
October 23, 2019
by
Toolkitz
#devlog, #screen size, #split-screen
I've been thinking about this really hard since the beta has been posted. The image shown is a mock-up of a vertical oriented split screen and I am trying to decide if I should switch to this style. E...
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About The Child Arms Beta
October 16, 2019
by
Toolkitz
#beta
This project is a long time coming for us. Conceived over a decade ago, this project has finally gotten off the ground this year around February and it's only recently that we have finally taken our f...
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