New version 0.2.2.0 available
So the last few weeks, I've been working on improving the game for easy accessibility. Additions have been made to help everyone ease into the game. There have also been implementations and bug fixes.
The following is a list of all the changes made to the demo:
Additions: - New song to Tutorial and Discipline training - Weapons highlight when a player is about to attack - Outlines to shadows that you can edit - Screen shake during attacks - Information about outline and shadow alpha - Chapters to tutorial - Shortcut keys to training - Time spent on the game is now displayed on main menu - Opponent in Tutorial now uses second default color - Secret password
Fixes: - Escudo's stab attack now counts the recovery frames during training - Marker doesn't go over Master difficulty point in the Difficulty screen - Fixed oversight where Pause menu appears during victory
Bugs:
- Secondary button no longer escapes to main menu during editing of the shadow from the options menu
- Fixed escape bug from Tutorials
- Fixed In-Game option bug not returning to the main menu with the secondary button
- Fix bug where timer counts down in Practice
- Fixed bug where you can still select n/a in color editor for Enro
- Fixed Bug where opponent in Tutorial will twitch if hit
Files
Get Child Arms
Child Arms
An arcade-style sword-fighting game inspired by Punch-Out and Crossed Swords.
Status | In development |
Author | Toolkitz |
Genre | Fighting |
Tags | 2D, Alternate History, Arcade, Character Customization, Fantasy, Hand-drawn, Split Screen, Swords, Versus |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Version 0.3.3.1 notesApr 20, 2022
- New update to the demo: 0.3.3.0Apr 06, 2022
- Big update and big changesFeb 20, 2022
- Version 0.3.1.0, update with mini gameDec 11, 2021
- Version 0.3.0.0Oct 31, 2021
- Fixed a few issuesJan 04, 2021
- Version 0.2.3.0 now availableDec 31, 2020
Leave a comment
Log in with itch.io to leave a comment.